// Created with resguy v9 (September 2018) // https://github.com/wootguy/resguy gfx/env/fullmoonschbk.tga gfx/env/fullmoonschdn.tga gfx/env/fullmoonschft.tga gfx/env/fullmoonschlf.tga gfx/env/fullmoonschrt.tga gfx/env/fullmoonschup.tga models/player/alien/alien.bmp models/player/alien/alien.mdl models/player/banshee/banshee.bmp models/player/banshee/banshee.mdl models/player/demon/demon.bmp models/player/demon/demon.mdl models/player/reaper/reaper.bmp models/player/reaper/reaper.mdl models/player/scarecrow/scarecrow.bmp models/player/scarecrow/scarecrow.mdl models/player/scream/Scream.bmp models/player/scream/Scream.mdl models/player/vamp/vamp.bmp models/player/vamp/vamp.mdl models/player/werewolf/werewolf.bmp models/player/werewolf/werewolf.mdl models/player/witch/witch.bmp models/player/witch/witch.mdl models/schall/agrunt.mdl models/schall/big_mom.mdl models/schall/controller.mdl models/schall/garg.mdl models/schall/hassassin.mdl models/schall/headcrab.mdl models/schall/hgrunt.mdl models/schall/hgrunt_devil.mdl models/schall/hornet.mdl models/schall/houndeye.mdl models/schall/icky_stalker.mdl models/schall/islave.mdl models/schall/p_9mmar.mdl models/schall/p_crowbar.mdl models/schall/p_squeak.mdl models/schall/scientist.mdl models/schall/v_9mmar.mdl models/schall/v_crowbar.mdl models/schall/v_squeak.mdl models/schall/w_9mmar.mdl models/schall/w_battery.mdl models/schall/w_crowbar.mdl models/schall/w_medkit.mdl models/schall/w_squeak.mdl models/schall/zombie.mdl schall.wad sound/schall/ambience/crumble.wav sound/schall/ambience/kids.wav sound/schall/ambience/mob.wav sound/schall/aslave/slv_alert1.wav sound/schall/aslave/slv_alert3.wav sound/schall/aslave/slv_alert4.wav sound/schall/aslave/slv_die1.wav sound/schall/aslave/slv_die2.wav sound/schall/aslave/slv_pain1.wav sound/schall/aslave/slv_pain2.wav sound/schall/aslave/slv_word1.wav sound/schall/aslave/slv_word2.wav sound/schall/aslave/slv_word3.wav sound/schall/aslave/slv_word4.wav sound/schall/aslave/slv_word5.wav sound/schall/aslave/slv_word6.wav sound/schall/aslave/slv_word7.wav sound/schall/aslave/slv_word8.wav sound/schall/controller/con_alert1.wav sound/schall/controller/con_alert2.wav sound/schall/controller/con_alert3.wav sound/schall/controller/con_attack1.wav sound/schall/controller/con_attack2.wav sound/schall/controller/con_attack3.wav sound/schall/controller/con_die1.wav sound/schall/controller/con_die2.wav sound/schall/controller/con_idle1.wav sound/schall/controller/con_idle2.wav sound/schall/controller/con_idle3.wav sound/schall/controller/con_idle4.wav sound/schall/controller/con_idle5.wav sound/schall/controller/con_pain1.wav sound/schall/controller/con_pain2.wav sound/schall/controller/con_pain3.wav sound/schall/garg/gar_alert1.wav sound/schall/garg/gar_alert2.wav sound/schall/garg/gar_alert3.wav sound/schall/garg/gar_attack1.wav sound/schall/garg/gar_attack2.wav sound/schall/garg/gar_attack3.wav sound/schall/garg/gar_breathe1.wav sound/schall/garg/gar_breathe2.wav sound/schall/garg/gar_breathe3.wav sound/schall/garg/gar_die1.wav sound/schall/garg/gar_die2.wav sound/schall/garg/gar_idle1.wav sound/schall/garg/gar_idle2.wav sound/schall/garg/gar_idle3.wav sound/schall/garg/gar_idle4.wav sound/schall/garg/gar_pain1.wav sound/schall/garg/gar_pain2.wav sound/schall/garg/gar_pain3.wav sound/schall/garg/gar_step1.wav sound/schall/garg/gar_step2.wav sound/schall/headcrab/hc_alert1.wav sound/schall/headcrab/hc_alert2.wav sound/schall/headcrab/hc_attack1.wav sound/schall/headcrab/hc_attack2.wav sound/schall/headcrab/hc_attack3.wav sound/schall/headcrab/hc_die1.wav sound/schall/headcrab/hc_die2.wav sound/schall/headcrab/hc_headbite.wav sound/schall/headcrab/hc_idle1.wav sound/schall/headcrab/hc_idle2.wav sound/schall/headcrab/hc_idle3.wav sound/schall/headcrab/hc_idle4.wav sound/schall/headcrab/hc_idle5.wav sound/schall/headcrab/hc_pain1.wav sound/schall/headcrab/hc_pain2.wav sound/schall/headcrab/hc_pain3.wav sound/schall/hornet/ag_buzz1.wav sound/schall/hornet/ag_buzz2.wav sound/schall/hornet/ag_buzz3.wav sound/schall/hornet/ag_fire1.wav sound/schall/hornet/ag_fire3.wav sound/schall/hornet/ag_hornethit1.wav sound/schall/hornet/ag_hornethit2.wav sound/schall/hornet/ag_hornethit3.wav sound/schall/houndeye/he_alert1.wav sound/schall/houndeye/he_alert2.wav sound/schall/houndeye/he_alert3.wav sound/schall/houndeye/he_attack1.wav sound/schall/houndeye/he_attack2.wav sound/schall/houndeye/he_attack3.wav sound/schall/houndeye/he_blast1.wav sound/schall/houndeye/he_blast2.wav sound/schall/houndeye/he_blast3.wav sound/schall/houndeye/he_die1.wav sound/schall/houndeye/he_die2.wav sound/schall/houndeye/he_die3.wav sound/schall/houndeye/he_hunt1.wav sound/schall/houndeye/he_hunt2.wav sound/schall/houndeye/he_hunt3.wav sound/schall/houndeye/he_hunt4.wav sound/schall/houndeye/he_idle1.wav sound/schall/houndeye/he_idle2.wav sound/schall/houndeye/he_idle3.wav sound/schall/houndeye/he_idle4.wav sound/schall/houndeye/he_pain1.wav sound/schall/houndeye/he_pain2.wav sound/schall/houndeye/he_pain3.wav sound/schall/houndeye/he_pain4.wav sound/schall/houndeye/he_pain5.wav sound/schall/squeek/sqk_blast1.wav sound/schall/squeek/sqk_deploy1.wav sound/schall/squeek/sqk_die1.wav sound/schall/squeek/sqk_hunt1.wav sound/schall/squeek/sqk_hunt2.wav sound/schall/squeek/sqk_hunt3.wav sound/schall/zombie/zo_alert10.wav sound/schall/zombie/zo_alert20.wav sound/schall/zombie/zo_attack1.wav sound/schall/zombie/zo_attack2.wav sound/schall/zombie/zo_idle1.wav sound/schall/zombie/zo_idle2.wav sound/schall/zombie/zo_idle3.wav sound/schall/zombie/zo_idle4.wav sound/schall/zombie/zo_pain1.wav sound/schall/zombie/zo_pain2.wav